“RPG Maker 2” arrives in New York as a reference point from an earlier era of console creativity, when players were invited to build their own role‑playing stories rather than simply complete them. Originally developed for the PlayStation 2, it paired accessible scripting tools with 3D models, anticipating today’s maker culture and mod scenes. At Wonderville, it frames a live rock/pop set by Pseudo Slang, Paunch Collective, Skeeterdemilo, Shari Page, and Badharbor. The critical wrinkle is that authorship becomes the subject, not just the method.